Contents
English (United Kingdom)French (Fr)Deutsch (DE-CH-AT)
Random Thumbnail
monsat01.jpg
Search
Login
Navigation
Home Descent 3 Descent 3 level and mission editor D3Edit Expand Contract usage
Most Recent
Featured Articles
Joomla 1.5 Featured Articles
Navigation
Home Descent 3 Descent 3 level and mission editor D3Edit Expand Contract usage
Who Is Online?
We have 248 guests and 6 members online
English (United Kingdom)French (Fr)Deutsch (DE-CH-AT)
Expand Contract usage E-mail
User Rating: / 7
PoorBest 
Descent 3 - Descent 3 level and mission editor D3Edit
Written by Atan   
Sunday, 29 May 2011 20:48

 

Expand / Contract ( V1.0 ) Atan

 

The Expand or Contract marked faces Button inside the Room Bar will help to expand/contract orf's.

D3EditExpandContract01

The following picture shows a OOF to ORF converted PyroGL.

D3EditExpandContract02

With the radius 6,79 units the orf is too small to handle it inside D3Edit.

But we are able to set the size to a workable value.

Inside Face mode we use the key M to mark all faces:

D3EditExpandContract03

Now we hit the Expand or Contract marked faces button:

D3EditExpandContract04

We can select one of the following:

D3EditExpandContract05

We use the preset and hit i.e 32 times the + button,

and we will get:

D3EditExpandContract06

The radius is grown to 35,38 units and we can handle it inside D3Edit now.

All vertices are split for this function and we must remove the doubled vertices now :

D3EditExpandContract07

Press the -Remove extra vertices- button will do that job and we are ready then.

 

Printable pdf

 

Last Updated on Wednesday, 01 June 2011 19:30
 
You need to login or register to post comments.
Discuss this item on the forums. (0 posts)
Discuss (0 posts)