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| Expand Contract usage |
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| Descent 3 - Descent 3 level and mission editor D3Edit | |||
| Written by Atan | |||
| Sunday, 29 May 2011 20:48 | |||
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Expand / Contract ( V1.0 ) Atan
The Expand or Contract marked faces Button inside the Room Bar will help to expand/contract orf's.
The following picture shows a OOF to ORF converted PyroGL. With the radius 6,79 units the orf is too small to handle it inside D3Edit. But we are able to set the size to a workable value. Inside Face mode we use the key M to mark all faces: Now we hit the Expand or Contract marked faces button:
We can select one of the following: We use the preset and hit i.e 32 times the + button, and we will get: The radius is grown to 35,38 units and we can handle it inside D3Edit now. All vertices are split for this function and we must remove the doubled vertices now :
Press the -Remove extra vertices- button will do that job and we are ready then.
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| Last Updated on Wednesday, 01 June 2011 19:30 |
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