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| Disrupted textures |
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| Descent 3 - Descent 3 construction | |||
| Written by Thomas | |||
| Wednesday, 03 September 2008 14:19 | |||
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After aligning textures they may look disrupted as shown in the picture below. There is no clue about this error inside the editor. This is a lighting issue. Solution: Re-light the level or - for testing purposes - at least the room. The disrupted textures will be fixed again.
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| Last Updated on Thursday, 04 March 2010 20:10 |
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