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Descent 3 - Descent 3 construction
Written by Thomas   
Tuesday, 02 September 2008 09:27

 

Sometimes particular objects appear transparent in a level. The same can apply to doors. There is no indication of this error inside the editor, it only shows up in the game.

This happens when only single rooms are lit but not the entire level. Objects are only transparent on certain graphics cards, you can't see the issue on other cards.

Solution: Light the entire level.

Although necessary during testing, lighting single rooms can cause D3Edit to freeze or render the level unusable. Always back up your work first before lighting single rooms.

 

 

Last Updated on Tuesday, 04 August 2009 21:09
 
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