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Home Descent 3 Descent 3 construction Stopping sound from a sound source doesn't work in multi-player
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Stopping sound from a sound source doesn't work in multi-player E-mail
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Descent 3 - Descent 3 construction
Written by Thomas   
Sunday, 09 May 2010 14:26

 

The Dallas script editor provides a function to stop sounds playing from objects ("Stop sound from object").

This doesn't work 100 percent reliably in multi-player, in particular when the object is a sound source. It works for most other objects.

 

Solution

None. This is either a bug in the Descent 3 engine or the network module.

If possible, script the sound to play and stop from a different object. Don't use a sound source object for this.

 

Last Updated on Wednesday, 12 May 2010 21:22
 
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