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| Descent 3 - Descent 3 construction | |||||||||
| Written by Thomas | |||||||||
| Monday, 03 November 2008 15:50 | |||||||||
Page 1 of 4
D3Edit and the game offers by default some nice goodies when it comes to objects. Some of them are actually not real objects but that may depend onthe definition of an object. Here I call everything "object" which can be moved in the ortho views when in mode "Object", and I think that makes perfectly sense
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| Last Updated on Friday, 30 October 2009 15:06 |
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